The static library, DLL import library, and header files for the UCRT are now found in the Windows SDK. The UCRT is now a Windows component, and ships as part of Windows 10 and later versions. The Universal CRT (UCRT) contains the functions and globals exported by the standard C99 CRT library. In Visual Studio 2015, the CRT was refactored into new binaries. Most of the libraries support both static linking, to link the library directly into your code, or dynamic linking to let your code use common DLL files. All versions of the CRT support multi-threaded development. The Visual C++ libraries that implement the CRT support native code development, and both mixed native and managed code. The C runtime Library (CRT) is the part of the C++ Standard Library that incorporates the ISO C standard library. In this documentation, Standard Template Library (STL) refers to the C++ Standard Library as a whole. Sometimes "STL" is used to refer to the containers and algorithms parts of the C++ Standard Library adapted from Stepanov's STL. The Standard Library also incorporated the ISO C runtime library, parts of the Boost library, and other functionality. Parts of that library were standardized in the C++ Standard Library. Although C++ Standard Library is the official name of the library as defined in ISO 14882, due to the popular use of "STL" and "Standard Template Library" in search engines, we occasionally use those names to make it easier to find our documentation.įrom a historical perspective, "STL" originally referred to the Standard Template Library written by Alexander Stepanov. Microsoft's implementation of the C++ Standard Library is often referred to as the STL or Standard Template Library.
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